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January 2020 update

Happy New Year everyone!

We had 8 releases of b2evolution 6.x last year but most of our work behind the scenes has been focused on b2evolution 7.x.

To this day b2evolution 7.x-PRO is already used by several PRO clients but we have not released a stable public release yet.

This is due primarily to the fast pace of adding new features that change the final widget/skin behavior. In public releases we need to write upgrade procedures for this, which is time consuming.

As a result, we are dropping b2evolution 7.0 and are moving directly to b2evolution 7.1. One major change is that site skins will be able to display a configurable Menu instead of just an automatic list of collections.

In the process we have also put the e-commerce features on hold as they are not among the current concerns of our PRO clients.

We expect a beta release of 7.1 in the coming weeks.

Original post blogged on b2evolution.


Posted January 10, 2020 | 4:58 pm

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Contributing to Drupal: A ‘someday’ hopeful makes his first Core commit with community help

Pekens' photo

Pekens Antoine (pekens, pictured here) was doing research on content management systems while running a digital marketing agency, and was exploring Drupal, which he viewed as a “well-thought-out system being developed by a lot of smart people,” and with that he “wasn’t sure if a contribution from myself could make a difference.”

But Drupal and its community held his interest, and in 2018, he attended his first Drupal event—DrupalCon Nashville. He went on to participate in two Drupal Camps as well thus far. It’s been these in-person experiences that left a lasting impression.

“It’s a great feeling to walk up to the maintainer of a project you use every single day and ask them a question,” he says.

This feeling was amplified at the New Jersey Drupal Camp afterparty earlier this year, when he met people and they all spontaneously opened up their computers and worked on a Drupal Core issue that had come up in conversation.

“I realized that I could probably learn a lot about Drupal from the people at the table,” [who he offers a ‘shout out’ to: @traviscarden, @bnjmnm, @tedbow, and @jrockowitz], “and I wanted to do more than build sites with Drupal—I wanted to help build Drupal. They were kind enough to show me their process.

Travis Carden notes: “What I thought was particularly compelling about his story was the fact that he didn't previously view himself as a potential Drupal contributor. He said, ‘I would like to someday be able to contribute.’ But he was eagerly received by the group of us.” 

Their conversation continued on Slack:

Travis Carden I don't know if you already saw it or not, but your Drupal core patch got committed the same night: It now appears on your profile: Congratulations, and welcome to the ranks of Core contributors! 😀

Pekens Antoine Thanks Travis! It feels good, even if I’m just a typo fixer for now 😆. Gotta start somewhere. I really appreciated you guys taking the time to share some knowledge! 🙏

Travis holding a laptop, telling a story to the camera.
Travis Carden (traviscarden) sharing this story with Ryan Aslett (mixologic) at DrupalCamp NJ.

Carden said the whole process happened quickly: “He went from zero to contributor in about half an hour with commit credit the same day.”

Now Antoine has plans to continue his contribution, keeping those like himself in mind. “Using Drupal on a daily basis allows me to have some insight that new Drupal users may not have. I often forget that. There’s always something that you can teach or share, even if you only know a little bit. I’ll be keeping an eye out for opportunities to share and collaborate more on Drupal projects in the future.”

Antoine reflects on the overall meaning of both choosing Drupal and becoming a Drupal contributor: “Trying to understand every single piece of code for any project its size is impossible to do overnight. The Drupal community understands this. We’re able to grow individually and collectively by sharing and collaborating on the pieces we do understand.”


Posted March 17, 2020 | 1:13 pm

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e107 v2.2.1 Bootstrap CMS Released

After the release of 2.2.0, we have been working on crushing some bugs that did have some impact on functionality. 
We have therefore decided to release 2.2.1 sooner rather than later, and recommend everyone to update. 

Please note that the 2.2.0 release was a major release with some important notes. Please refer to the previous post for more information on that release, including an overview of numerous great new features which were added! 

New features:

  • Added new News shortcode {NEWS_AUTHOR_EUF} to retrieve Extended User Fields (e.g. {NEWS_AUTHOR_EUF: field=biography})

Fixes & Improvements:

  • Fixed a database check/update issue that occurred when the database name contains a hyphen (-) (#3800)
  • Fixed an issue with the Menu Manager preview not loading in some cases (#3815)
  • Fixed frontpage button link to Admin Area (#3775)
  • Fixed an issue with inserting a new custom page when using PHP 7.3 (#3812)
  • Added tablerender id to error pages (#3801)
  • Fixed an issue with (un)seralization (#2990)
  • Fixed comment author avatar not showing correctly in comment form (#3813)
  • Fixed issue in Download plugin with batch userclass options
  • Fixed issue in Forum plugin with forum mderator userclass recognition (#3814), with the Userlist shortcode links (#3809), and added placeholder option in {SEARCH} shortcode
  • Several Forum template optimizations for Bootstrap 4 (#2969)
  • Several PHP 7.3 compatibility improvements

For a full list of changes, please go here.

Please see our downloads section to download a copy.

Thank you for continuing to use e107. Please feel free to tell us what you think about e107 in our Gitter chatroom!


Posted May 29, 2019 | 3:00 am

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Geeklog v2.2.1

Geeklog v2.2.1 is now available for download and is the recommended version for all production sites.

This version of Geeklog now fully supports PHP v7.3. The minimum PHP requirements have changed, they have gone from v5.3.3 to v5.6.4. In part for security reasons, we decided to update the minimum requirements of PHP to v5.6 since this is the only version of PHP v5 that has received any security updates in the last year. The system requirements for installing Geeklog v2.2.1 is now:

  • PHP 5.6.4 or higher
  • MySQL 4.1.2 or higher (MySQL 5 recommended)
  • Postgresql 9.1.7 or later

There was 141 closed issues for this version of Geeklog which resulted in 714 code commits (with over 4,000 changed files). The major new features, improvements and fixes in this version include:

  • [Feature] Geeklog now uses PHP built in support for sessions.
  • [Feature] Structured Data directly integrated into Geeklog along with plugin support. Includes initial support for Breadcrumbs, Articles, and Static Pages.
  • [Feature] For users without a photo you can now automatically generate user image/icon/avatar from Username.
  • [Feature] A configurable Likes and Dislikes system that also supports plugins.
  • [Feature] A switch to RichFileManager since the original Filemanager is depreciated (and has been removed).
  • [Feature] Can create a News specific XML Sitemap for Google News Publishers
  • [Feature] Convert any remote account to local account.
  • [Feature] EU Cookie Consent added to all themes.
  • [Feature] Staticpages Plugin template and PHP pages now support Geeklog Search.
  • [Improvement] Themes now have version numbers to enable better support detection
  • [Improvement] Multiple Geeklog Install Package improvements.
  • [Improvement] The Denim, and Denim_Three themes now display user photos with comments.
  • [Bug] Fixed saving of permissions for users when you have security groups within security groups.
  • [Bug] Fix for Duplicate Usernames & Usernames with Trailing Spaces.
  • [Bug] Fixed Geeklog User Group Assignments which were not correct on new installs.

... as well as a lot of other improvements and bug fixes. The complete list can be found on Github and in the history text file located in the docs directory of this release.

In the next month or so we plan to release a number of updated 3rd party plugins that include bug fixes, support for PHP v7.3, and support for the latest Geeklog v2.2.1 features (where needed). This includes:

  • Autotags
  • Ban
  • Downloads
  • FAQ and FAQMan
  • Forum (current version still will work with Geeklog v2.2.0)
  • GUS
  • Media Gallery
  • Menu
  • Messenger
  • Net Tools
  • Searchrank

These plugins can be found on Github in our Geeklog Plugins Repository. Most are currently in testing and have close to final code. Feel free to test these updated plugins and provide any feedback.

Note: Make sure your 3rd party Geeklog plugins are updated to the latest version as they are required to use the function COM_createHTMLDocument. This replaces the functions COM_siteHeader and COM_siteFooter. If you are unsure if a plugin supports Geeklog v2.2.0 then either disable it before the Geeklog Upgrade, or uninstall the plugin.

Remember if you would like to chat with any of the community one of the best place to reach us is on Gitter in the Geeklog room.


Posted February 26, 2020 | 7:00 am

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Joomla 3.9.16 Release

Joomla 3.9.16

Joomla 3.9.16 is now available. This is a security release for the 3.x series of Joomla which addresses six security vulnerabilities and contains over 20 bug fixes and improvements.


Posted March 10, 2020 | 8:00 am

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Nucleus CMS is Back (Sort of)

Despite project close announcement one and a half years ago, some enthusiastic Japanese developers and users have been maintaining Nucleus CMS core.
And today, we are pleased to announce Nucleus CMS 3.70. This is a direct descent of the original Nucleus CMS, supports the same multiple languages.
Major fixes and improvements in this release are including (but not limited to) the following:
  • Enforced password security using phpass library instead of md5 hash
  • Default character code set is now utf-8, not iso8859-1
  • Added new event PreLoadMainLibs
Upcoming version 3.71 is pre-released in Japanese as well. New features in 3.71 are:
  • Fixed vulnerability described in VCE-2011-3760.
  • Support for PHP7 (Fixes in installer, embedded wrapper for mysql functions, etc.)
  • [New] Duplicate Item button in the item list screen
  • [New] Now you can arrange category order
  • ... and more!
Nucleus CMS 3.70 is available for download from download page.

You are always welcome to post suggestions and questions for Nucleus CMS in the same old English support forum.
Also, all the core and major plugins are now maintained on GitHub. Please feel free to submit issues and of course pull requests.

Beside this code base, LMNucleus a fork from Nucleus by Leo is also available at and GitHub.

Cheers, and happy blogging!
The Japanese Nucleus Team


Posted January 27, 2016 | 12:24 am

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Server maintenance


Tomorrow, Tuesday February 18th from 18:00 PM (UTC) until 21:00 PM (UTC) we will be performing some maintenance on the infrastructure that powers During this timeframe our main website might be down for brief periods of time.

This downtime will not affect any other installation of the phpBB software other than

Many thanks,

The phpBB Team


Posted February 17, 2020 | 9:47 am

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Plone welcomes four students for the 2016 Google Summer of Code

We welcome these promising students exemplifying great diversity in geography and topics, and wish them a great Summer of Code!


Posted April 24, 2016 | 5:55 am

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Five Nights at Freddy's 4 Full Version - Feel the fear one last time


Five Nights at Freddy's 4 is the fourth, and last (supposedly) release in the Five Nights at Freddy's saga. Developed and published by Scott Cawthon, this horror game has delighted all the fans of horror games, and has also raised the criticism from those that say that there are too many FNaF games. This time, you are not a security guard fighting for your life against creepy animatronics. Instead, you are a defenseless kid who struggles every night because of his terrifying nightmares (nightmares about creepy animatronics, of course).

Now, animatronics don't kill you, because they are just nightmares, but they can scare you as they have done since forever. Freddy, Bonnie, Chica, and Foxy have come back, and they have brought new nightmare friends with them. Also, the location is not an office anymore. It takes place in your own room, a room with a bed, two doors, and a dark closet. Each part of the room is dangerous since they are places where the animatronics can hide.

Moreover, the mechanics of the game have significantly changed compared to the previous tree installments in the saga. Now, you do not depend on your vision, or the cameras, because in this release, you don't have them. Now, you have to hear; you have to pay attention to every sound, breath, and laugh, because sound indicates where enemies will come from. It's recommended to play with earphones or with a very high volume. You are free to play with a regular sound volume, but you will not be able to hear your enemies.

Are you ready to say goodbye to your beloved animatronics?

As mentioned, the mechanics have changed. Now, you have nothing more than your senses and a flashlight to defend yourself. You have to control both doors, the closet, and the bed behind you. Animatronics can appear in any of the four places. What you have to do is walk bravely to the doors and the closet, listen carefully and if you hear something, close the door as fast as you can and hold it shut until the sound disappears. In case you don't hear anything, use the flashlight to prevent enemies from coming. The bed at your back has a little Freddy fluffy toy, but sometimes dreadful miniature Freddy's appear, followed by Nightmare Freddy himself. You have to shoo them with the flashlight unless you want Freddy to appear. It can seem easy, but the slightest mistake (using the flashlight when you hear a breath, or not closing the doors in time), will bring an end to the game.

Freddy, Bonnie, Chica, and Foxy have come back, and they have brought new nightmare friends with them

Talking about your friends the animatronics, when you download FNaF4, you will have to face six of them, eight if you take into account the "nonofficial" ones. You already know Freddy, Bonnie, Chica, and Foxy (nightmare version) but let me introduce you to Nightmare FredBear and Nightmare (plainly). All the animatronics in nightmare version are decrepit, broken, and especially scary. They have very long sharp teeth and glowing eyes, but Nightmare FredBear and Nightmare have even longer teeth, and they are very dangerous because they are unpredictable. This is especially true of Nightmare, since he is black and semi-transparent. They start appearing on nights 5 and 7, respectively.


In this version, you can check out the main features of Five Nights at Freddy's 4:

  • A new story that reveals what happened in the Bite of the 87
  • A gloomy mini-game that allows you to skip the first two hours of the nights (if you are successful)
  • Nightmare version of the old and well-known animatronics (Bonnie, Freddy, Chica and Foxy)
  • 4 new animatronics: Nightmare, Nightmare FredBear, Plushtrap and Nightmare Cupcake (Chica's cupcake can attack you know)
  • A new location
  • New mechanics based on the sounds

If you like this horror adventure, feel free to visit the developer's official website to discover all the features before you download it.

System Requirements

You can read here the minimum PC system requirements needed to download and play this game:

  • Operating System: Windows XP or later versions
  • Processor: AMD Athlon, Intel Pentium @ 2GHz or better
  • RAM Memory: 2 GB RAM
  • Hard Drive Space: at least 1 GB free available


Posted August 20, 2015 | 6:19 am

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Re: Error loop on modifying messages

Do you have a custom search settings setup? Such as fulltext or different search engine?


Posted March 29, 2020 | 8:23 pm

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WordPress 5.4 RC5

The fifth release candidate for WordPress 5.4 is live! WordPress 5.4 is currently scheduled to land on March 31 2020, and we need your help to get there—if you haven’t tried 5.4 yet, now is the time! You can test the WordPress 5.4 release candidate in two ways: Try the WordPress Beta Tester plugin (choose the “bleeding edge nightlies” option) […]


Posted March 27, 2020 | 5:47 pm

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XOOPS PHPMailer Security Patches Released

The XOOPS Development Team is pleased to announce the release of security patches for XOOPS 2.5.8 and XOOPS

These patches includes the latest version of PHPMailer to address a serious vulnerability. All XOOPS users are encouraged to update as soon as possible.

Both full distributions and patch files (from the most recent prior release) for both the 2.5.7 and 2.5.8 series are available.

Any users that are running older XOOPS versions are advised to update to XOOPS now.


Release files are available on GitHub.

The files are also mirrored on the XOOPS File Repository on SourceForge


Release files are available on the XOOPS File Repository on SourceForge


Posted January 1, 2017 | 12:51 am

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